TODO this page needs updating.
The following assumes that you already have a built tree rooted in openxt.git with a completed build. It also assumes the build was done with with INHIBIT_RMWORK
set. INHIBIT_RMWORK
is set by default, and tells the build scripts to not delete the temporary packages build folders, so that we can go there, modify and rebuild source code.
The MACHINE variable
bitbake
, the tool we use to build packages, uses the MACHINE
environment variable to know what the current target (VM) is. A few possible values are xenclient-dom0 (to work on the main rootfs), xenclient-uivm (to work on the UI VM rootfs), xenclient-ndvm (to work on the network VM rootfs).
Make sure it is always set to something valid. Having "export MACHINE=xenclient-dom0" in your .bashrc is not a bad idea. If you are modifying multiple machines you can set it on the comment line before invoking the bb (which is a wrapper for the bitbake
command).
The main folders
Folder | Description |
---|---|
build-scriptsopenxt.git/build/oe/ | The main work folder, where bb (bitbake wrapper) livesbuild-scripts |
openxt.git/build/repos | Where all the OpenEmbedded repos get checked out |
openxt.git/build/repos/xenclient-oe/xenclient/recipes/ | The OpenXT-specific recipes (xenclient-oe.git) |
build-scriptsopenxt.git/build/oe/tmp-eglibc/ | The build folder, made not so "tmp" by INHIBIT_RMWORK |
build-scriptsopenxt.git/build/oe/tmp-eglibc/work/ | Where the building of the packages happen, each subfolder is an OE "machine" |
build-scriptsopenxt.git/build/oe/tmp-eglibc/work/core2-oe-linux/ | For non-machine-specific work, most of the non-kernel-related packages are built here |
The package folders
Those are located in build-scripts openxt.git/build/oe/tmp-eglibc/work/*/[Package name]_[Package version]/
and can contain the following folders:
Folder | Description |
---|---|
[Package name]-[Package version]/ | The source code location for most non-git-based packages |
git/ | The source code location for git-based packages |
image/ | The build target folder, used to create the final packages |
temp/ | The build logs |
deploy_ipks/*/ | Where the final packages are |
Custom bibake rules
To run in build-scriptsopenxt.git/build
/oe using ./bb -c [rule] [Package name]
Rule | Description |
---|---|
makeclean | Run a proper "make clean" inside the build folder. IMPORTANT: rebuilding without cleaning could not do what you expect, like with Xen recipes. makeclean also does a force_rebuild |
force_rebuild | Brings the state of the package back (usually from "done building") to "needs compiling" |
cleansstate | Cleans the package and removes its state (which means "initial state" to OE) |
devshell | This starts a screen session where work can be done directly on the package in the package build location. |
Note that the first 3 rules above are custom OpenXT rules to enable working in the build environment.
Example
Let's say trousers build failed because of a typo in the code, here's how to fix it (some of the steps here can usually be skipped, like the rebuild at the beginning):
$ cd build-scriptsopenxt.git/build/oe
$ ./bb -c cleansstate trousers && ./bb trousers # rebuild the package to make sure it's clean
$ less tmp-eglibc/work/core2-oe-linux/trousers-0.3.2-1-r2/temp/log.do_compile # figure out what failed
$ emacsvi tmp-eglibc/work/core2-oe-linux/trousers-0.3.2-1-r2/trousers-0.3.2-1/src/tcs/tcs_caps.c # fix it
$ ./bb -c makeclean trousers # $ ./bbwhich does a -c force_rebuild trousers
$ ./bb trousers
$ dpkg -c tmp-eglibc/work/core2-oe-linux/trousers-0.3.2-1-r2/deploy-ipks/core2/trousers_0.3.2-1-r2_core2.ipk # check the contents of the final package
The case of dom0 Linux
Rebuilding Linux and updating a target is a bit more complicated and can break the target if not done properly.
Here's what to do after modifying the dom0 Linux code:
...
If, for example, you forgot the V4V module, the toolstack won't boot and the UI won't come up. In that case, simply reboot, choose the command line boot in grub, log in, enable networking (udhcpc -i eth0), and fix it.
If you are making modifications to a package or component that uses a patch queue, consult the instructions for Dealing with Quilt.